THE FOREMAN’S BOARD

All sixty ventures, scored and ranked: what each costs, how fast it pays, how high it goes, and what can go wrong. Click a column to re-rank; click a venture to read its case.

Score = ceiling ×2 + cheapness + speed + safety (max 25). Pips: more ● = more capital / slower / higher ceiling / riskier.
Venture Score Capital Time to $ Ceiling Risk